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ARMS WARRIOR

Threat High · How to fight them

Kick

Do not interrupt the Arms warrior. Throw a cheap spell first to bait Spell Reflection, then stun. Save your kick for their healer.

Watch for

Avatar overlapping Warbreaker is their kill. If you already used a defensive, Bladestorm cannot be stunned — line it. Expect Spell Reflection as they Charge.

Defensives

Stop your damage when Die by the Sword is up. Do not spend a stun into Spell Reflection. Rallying Cry is a group health bump, not an immunity — keep chip pressure.

CC

Storm Bolt is the ranged stun into their go. Intimidating Shout fears the group — dispel or spread. Shockwave and Champion's Spear root you in place for Bladestorm.

Kill window

Go after Die by the Sword and Spell Reflection are both used. After Bladestorm ends they are often committed with no wall.

Biggest mistake

Dumping your offensive cooldowns into Die by the Sword, or casting your first CC into Spell Reflection.

Between rounds. Full guide · Spec page