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HOLY PALADIN

Threat Medium · How to fight them

Kick

Interrupt Repentance first if they talented it — a free incapacitate is a 2v1. Kick Holy Light after Repentance is down. Flash of Light last, and only if they have no wall.

Watch for

They Divine Shield your kill, not themselves, as the first stun lands. Aura Mastery plus Blessing of Sacrifice on the Beacon of Light target eats the go. Then Hammer of Justice on you.

Defensives

Stop damage on whoever they Divine Shield — usually your kill, not the paladin. Sit Aura Mastery plus Blessing of Sacrifice. Lay on Hands ends the go. Swap off Blessing of Protection.

CC

Hammer of Justice stuns the melee that connected so Repentance can land on the peeler. Trinket the hammer if your kick is spent. Blinding Light is a disorient — spread.

Kill window

Go after Divine Shield, Lay on Hands, and Aura Mastery are all down and Blessing of Sacrifice has expired. After they Blessing of Protection the wrong person, casters keep hitting.

Biggest mistake

Dumping a full go into Aura Mastery plus Blessing of Sacrifice, or training the partner they just Divine Shielded.

Between rounds. Full guide · Spec page