Demo dataPatch 12.1 · Updated 2026-08-11 · Not live Battle.net statistics

Arcane Mage PvP

Mage · dps

Mana-window caster with touch of the magi burst and displacement.

Shuffle · 1800+ · All roles

Consensus

D

Ladder

D

Score

0

Agreement

0%Split

Trend

StableDD

Best-performing bracket in shuffle: 2100+ · C · rank 28 · 0 expert rankings

Meta overview

Expert consensus and ladder performance are not the same number. Arcane Mage is currently D among tracked creators and D on the 1800+ ladder. Agreement is 0% — creators do not agree.

Creator rankings

CreatorTierModeSource
SupateaseNo list yet — not in consensusshuffle
Skill CappedNo list yet — not in consensusshuffle
VenrukiNo list yet — not in consensusshuffle

Highest D · Lowest D · Avg placement 0

Ladder performance

1800+ · all

D

Rank 30 · 3.1% rep · 45.4% wr

all+ · all

D

Rank 30 · 3.1% rep · 45.4% wr

1600+ · all

D

Rank 30 · 3.1% rep · 45.4% wr

2100+ · all

C

Rank 28 · 3.7% rep · 46.2% wr

2400+ · all

C

Rank 28 · 3.7% rep · 46.2% wr

Counterplay

Open cheat sheet

Touch of the Magi overlapping Arcane Surge, finished with Arcane Barrage. Alter Time rewinds the health and the pillar they left, so the first dump of offensive cooldowns often does not stick.

Kick

Kick Polymorph first. If poly is down, kick Arcane Surge during Touch of the Magi. Do not spend the kick on Arcane Missiles.

Watch for

Touch of the Magi overlapping Arcane Surge is the kill. Alter Time at low health is a fake death — do not dump cooldowns. Presence of Mind cannot be kicked — stun or line it.

Biggest mistake

Dumping your offensive cooldowns into Alter Time, or kicking Arcane Missiles instead of Polymorph.

Important abilities

  • Polymorph cc

    Primary mage CC. First kick almost always.

  • Glacial Spike offensive

    Hard-hitting cast. Second kick. Shatter setups make it lethal.

  • Icy Veins offensive

    Major offensive window. Look for spike + orb during it.

  • Ice Block defensive

    Full immunity. Don't blow CDs into it; sit and reset.

  • Alter Time defensive

    Rewinds health and position. Force it before committing a go.

  • Ice Cold defensive

    Ice Block-style DR without immunity. Still a stop-damage button.

  • Counterspell interrupt

    Long lockout. Respect it on your healer.

  • Ring of Frost cc

    AoE root/invis setup. Don't walk into the circle during a go.

  • Combustion offensive

    Fire's kill window. Kick pyro, line, or force defensives first.